PSYCH OpenIR  > 健康与遗传心理学研究室
A Tripartite Neurocognitive Model of internet Gaming Disorder
Wei, Lei1; Zhang, Shuyue2; Turel, Ofir3,4; Bechara, Antoine4; He, Qinghua1,4,5,6,7; Qinghua He
2017-12-14
Source PublicationFRONTIERS IN PSYCHIATRY
Correspondent Emailheqinghua@gmail.com
ISSN1664-0640
SubtypeReview
Volume8Issue:12Pages:1-11
AbstractPlaying Internet games has emerged as a growing in prevalence leisure activity. In some cases, excess gaming can lead to addiction-like symptoms and aversive outcomes that may be seen by some as manifestations of a behavioral addiction. Even though agreement regarding the pathologizing of excessive video gaming is not yet achieved and perhaps because the field requires more research, many works have examined the antecedents and outcomes of what is termed internet gaming disorder (IGD). In this article, we aim at summarizing perspectives and findings related to the neurocognitive processes that may underlie IGD and map such findings onto the triadic-system that governs behavior and decision-making, the deficits in which have been shown to be associated with many addictive disorders. This tripartite system model includes the following three brain systems: (1) the impulsive system, which often mediates fast, automatic, unconscious, and habitual behaviors; (2) the reflective system, which mediates deliberating, planning, predicting future outcomes of selected behaviors, and exerting inhibitory control; and (3) the interoceptive awareness system, which generates a state of craving through the translation of somatic signals into a subjective state of drive. We suggest that IGD formation and maintenance can be associated with (1) a hyperactive " impulsive" system; (2) a hypoactive "reflective" system, as exacerbated by (3) an interoceptive awareness system that potentiates the activity of the impulsive system, and/or hijacks the goal-driven cognitive resources needed for the normal operation of the reflective system. Based on this review, we propose ways to improve the therapy and treatment of IGD and reduce the risk of relapse among recovering IGD populations.
KeywordInternet gaming disorder insula decision-making fMRI striatum
DOI10.3389/fpsyt.2017.00285
Indexed BySCI ; SSCI
Language英语
Funding OrganizationNational Natural Science Foundation of China(31400959) ; Entrepreneurship and Innovation Program for Chongqing Overseas Returned Scholars(cx2017049) ; Fundamental Research Funds for the Central Universities(SWU1509422 ; Open Research Fund of the Key Laboratory of Mental Health, Institute of Psychology, Chinese Academy of Sciences(KLMH2015G01) ; Research Program Funds of the Collaborative Innovation Center of Assessment toward Basic Education Quality at Beijing Normal University(2016-06-014-BZK01 ; 15XDSKD004) ; SCSM-2016A2-15003)
WOS Research AreaPsychiatry
WOS SubjectPsychiatry
WOS IDWOS:000417926500001
WOS HeadingsScience & Technology ; Life Sciences & Biomedicine
WOS KeywordVIDEO GAME ADDICTION ; STATE FUNCTIONAL CONNECTIVITY ; COGNITIVE-BEHAVIORAL MODEL ; SOCIAL NETWORKING SITES ; ASSOCIATION TEST IAT ; RESPONSE-INHIBITION ; DECISION-MAKING ; PREFRONTAL CORTEX ; BRAIN ACTIVATION ; DRUG-ADDICTION
Citation statistics
Cited Times:8[WOS]   [WOS Record]     [Related Records in WOS]
Document Type期刊论文
Identifierhttp://ir.psych.ac.cn/handle/311026/22357
Collection健康与遗传心理学研究室
Corresponding AuthorQinghua He
Affiliation1.Southwest Univ, Fac Psychol, Chongqing, Peoples R China
2.Guangxi Univ, Dept Psychol, Nanning, Guangxi, Peoples R China
3.Calif State Univ Fullerton, Coll Business & Econ, Fullerton, CA 92634 USA
4.Univ Southern Calif, Dept Psychol, Los Angeles, CA USA
5.Chinese Acad Sci, Inst Psychol, Key Lab Mental Hlth, Beijing, Peoples R China
6.Beijing Normal Univ, Southwest Univ Branch, Collaborat Innovat Ctr Assessment Basic Educ Qual, Chongqing, Peoples R China
7.Chongqing Collaborat Innovat Ctr Brain Sci, Chongqing, Peoples R China
Recommended Citation
GB/T 7714
Wei, Lei,Zhang, Shuyue,Turel, Ofir,et al. A Tripartite Neurocognitive Model of internet Gaming Disorder[J]. FRONTIERS IN PSYCHIATRY,2017,8(12):1-11.
APA Wei, Lei,Zhang, Shuyue,Turel, Ofir,Bechara, Antoine,He, Qinghua,&Qinghua He.(2017).A Tripartite Neurocognitive Model of internet Gaming Disorder.FRONTIERS IN PSYCHIATRY,8(12),1-11.
MLA Wei, Lei,et al."A Tripartite Neurocognitive Model of internet Gaming Disorder".FRONTIERS IN PSYCHIATRY 8.12(2017):1-11.
Files in This Item:
File Name/Size DocType Version Access License
A Tripartite Neuroco(391KB)期刊论文作者接受稿限制开放CC BY-NC-SAView Application Full Text
Related Services
Recommend this item
Bookmark
Usage statistics
Export to Endnote
Google Scholar
Similar articles in Google Scholar
[Wei, Lei]'s Articles
[Zhang, Shuyue]'s Articles
[Turel, Ofir]'s Articles
Baidu academic
Similar articles in Baidu academic
[Wei, Lei]'s Articles
[Zhang, Shuyue]'s Articles
[Turel, Ofir]'s Articles
Bing Scholar
Similar articles in Bing Scholar
[Wei, Lei]'s Articles
[Zhang, Shuyue]'s Articles
[Turel, Ofir]'s Articles
Terms of Use
No data!
Social Bookmark/Share
File name: A Tripartite Neurocognitive Model of internet Gaming Disorder.pdf
Format: Adobe PDF
All comments (0)
No comment.
 

Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.