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Brain responses during strategic online gaming of varying proficiencies: Implications for better gaming
Wang, Min1; Dong, Guangheng1,2; Wang, Lingxiao3; Zheng, Hui1; Potenza, Marc N.4,5,6,7,8
第一作者Wang, Min
通讯作者邮箱dongguangheng@zjnu.edu.cn
心理所单位排序3
摘要

Background: Online gaming is a complex and competitive activity. However, little attention has been paid to brain activities relating to gaming proficiency. Methods: In the current study, fMRI data were obtained from 70 subjects while they were playing online games. Based on their playing, we selected 24 clips from each subject for three levels of gaming proficiency (good, poor, and average), with each clip lasting for 8 seconds. Results: When comparing the brain responses during the three conditions, good-play trials, relative to poor-or average-play trials, were associated with greater activation of the declive, postcentral gyrus, and striatum. In post-hoc analyses taking the identified clusters as regions of interest to calculate their functional connectivity, activation of the declive during good-play conditions was associated with that in the precentral gyrus and thalamus, and activation in the striatum was associated with that in the inferior frontal gyrus and middle frontal cortex. Conclusions: Taken together, findings suggest specific regional brain activations and functional connectivity patterns involving brain regions and circuits involved in sensory, motor, automatic and executive functioning and their coordination are associated with better gaming. Specifically, for basic functions, such as simple reaction, motor control, and motor coordination, people need to perform them automatically; for highly cognitive functions, such as plan and strategic playing, people need to engage more executive functions in finishing these works. The automatically processed basic functions spare cognitive resources for the highly cognitive functions, which facilitates their gaming behaviors.

关键词Automatic Processing Brain Responses Fmri Functional Connectivity Online Gaming
2018-08-01
语种英语
DOI10.1002/brb3.1076
发表期刊BRAIN AND BEHAVIOR
ISSN2162-3279
卷号8期号:8页码:9
期刊论文类型Article
收录类别SCI
资助项目State Key Laboratory of Cognitive Neuroscience and Learning[CNLYB 1207] ; National Natural Science Foundation of China[31371023] ; National Natural Science Foundation of China[31371023] ; State Key Laboratory of Cognitive Neuroscience and Learning[CNLYB 1207]
出版者WILEY
WOS关键词Video Game ; Cognitive Control ; Prefrontal Cortex ; Decision-making ; Neural Basis ; Attention ; Activation ; Movements ; Caudate ; System
WOS研究方向Behavioral Sciences ; Neurosciences & Neurology
WOS类目Behavioral Sciences ; Neurosciences
WOS记录号WOS:000449070600027
引用统计
被引频次:8[WOS]   [WOS记录]     [WOS相关记录]
文献类型期刊论文
条目标识符http://ir.psych.ac.cn/handle/311026/27395
专题中国科学院行为科学重点实验室
通讯作者Dong, Guangheng
作者单位1.Zhejiang Normal Univ, Dept Psychol, 688 Yingbin Rd, Jinhua, Zhejiang, Peoples R China
2.Zhejiang Normal Univ, Inst Psychol & Brain Sci, Jinhua, Peoples R China
3.Inst Psychol, CAS Key Lab Behav Sci, Beijing, Peoples R China
4.Yale Univ, Sch Med, Dept Psychiat, New Haven, CT USA
5.Yale Univ, Sch Med, Dept Neurobiol, New Haven, CT USA
6.Yale Univ, Sch Med, Child Study Ctr, New Haven, CT USA
7.Yale Univ, Sch Med, Natl Ctr Addict & Subst Abuse, New Haven, CT USA
8.Connecticut Mental Hlth Ctr, New Haven, CT USA
推荐引用方式
GB/T 7714
Wang, Min,Dong, Guangheng,Wang, Lingxiao,et al. Brain responses during strategic online gaming of varying proficiencies: Implications for better gaming[J]. BRAIN AND BEHAVIOR,2018,8(8):9.
APA Wang, Min,Dong, Guangheng,Wang, Lingxiao,Zheng, Hui,&Potenza, Marc N..(2018).Brain responses during strategic online gaming of varying proficiencies: Implications for better gaming.BRAIN AND BEHAVIOR,8(8),9.
MLA Wang, Min,et al."Brain responses during strategic online gaming of varying proficiencies: Implications for better gaming".BRAIN AND BEHAVIOR 8.8(2018):9.
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