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The Relation between Electronic Game Play and Executive Function among Preschoolers
Yang, Xiaohui1,2,3; Wang, Zhenhong1; Qiu, Xiaoju2,3; Zhu, Liqi2,3
First AuthorYang, Xiaohui
Correspondent Emailliqi zhu zhulq@psych.ac.cn
2020-06-24
Source PublicationJOURNAL OF CHILD AND FAMILY STUDIES
ISSN1062-1024
Subtypearticle
Volume29Pages:2868–2878
Contribution Rank2
Abstract

We examined the relation between electronic game play and executive function (EF) in Chinese preschoolers. One hundred and nineteen 3- to 6-year-old children participated. Children's working memory, inhibition, and planning were assessed as measures of EF development. Parents completed a questionnaire regarding children's electronic game play time and the game content. The results showed that time spent on electronic games (M = 0.30 h, SD = 0.41, ranging from 0 to 2.14 h per day) was positively related to EF when controlling for other relevant factors, such as children's age, gender, and socioeconomic status. However, action content in electronic games was negatively related to one inhibition aspect of EF, but not two other aspects, namely working memory and planning. The results of the present study indicate time spent using media is associated with EF development in children but that evidence for content-related issues is inconclusive.

KeywordElectronic games Executive function Preschoolers
DOI10.1007/s10826-020-01754-w
Indexed BySCI
Language英语
Funding OrganizationNational Social Science Foundation of China for Young Scholars in Education ; National Social Science Foundation of China ; Chinese Academy of Sciences ; Fundamental Research Funds for the Central Universities
Funding ProjectNational Social Science Foundation of China for Young Scholars in Education[CBA150155] ; National Social Science Foundation of China[14ZDB161] ; Chinese Academy of Sciences[KJZD-EW-L04] ; Fundamental Research Funds for the Central Universities[GK201903107]
WOS Research AreaFamily Studies ; Psychology ; Psychiatry
WOS SubjectFamily Studies ; Psychology, Developmental ; Psychiatry
WOS IDWOS:000543008400006
PublisherSPRINGER
WOS KeywordMEDIA VIOLENCE EXPOSURE ; VIDEO GAMES ; GENDER-DIFFERENCES ; IMMEDIATE IMPACT ; YOUNG-CHILDREN ; TELEVISION ; EXPERIENCE ; ATTENTION ; BEHAVIOR ; ASSOCIATIONS
Citation statistics
Document Type期刊论文
Identifierhttp://ir.psych.ac.cn/handle/311026/32129
Collection中国科学院行为科学重点实验室
Corresponding AuthorZhu, Liqi
Affiliation1.Shaanxi Normal Univ, Shaanxi Prov Key Res Ctr Child Mental & Behav Hlt, Sch Psychol, Shaanxi Key Lab Behav & Cognit Neurosci, Xian 710062, Peoples R China
2.Inst Psychol, CAS Key Lab Behav Sci, Beijing 100101, Peoples R China
3.Univ Chinese Acad Sci, Dept Psychol, Beijing 100049, Peoples R China
First Author AffilicationKey Laboratory of Behavioral Science, CAS
Corresponding Author AffilicationKey Laboratory of Behavioral Science, CAS
Recommended Citation
GB/T 7714
Yang, Xiaohui,Wang, Zhenhong,Qiu, Xiaoju,et al. The Relation between Electronic Game Play and Executive Function among Preschoolers[J]. JOURNAL OF CHILD AND FAMILY STUDIES,2020,29:2868–2878.
APA Yang, Xiaohui,Wang, Zhenhong,Qiu, Xiaoju,&Zhu, Liqi.(2020).The Relation between Electronic Game Play and Executive Function among Preschoolers.JOURNAL OF CHILD AND FAMILY STUDIES,29,2868–2878.
MLA Yang, Xiaohui,et al."The Relation between Electronic Game Play and Executive Function among Preschoolers".JOURNAL OF CHILD AND FAMILY STUDIES 29(2020):2868–2878.
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