The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities | |
Wu, Xia1,2,3,4; Jiang, Ying2; Jiang, Yunpeng1,2,3; Chen, Guodong5; Chen, Ying6; Bai, Xuejun1,2,3 | |
第一作者 | Wu, Xia |
通讯作者邮箱 | baixuejun@tjnu.edu.cn (xuejun bai ) |
心理所单位排序 | 4 |
摘要 | Attention can help an individual efficiently find a specific target among multiple distractors and is proposed to consist of three functions: alerting, orienting, and executive control. Action video games (AVGs) have been shown to enhance attention. However, whether AVG can affect the attentional functions across different modalities remains to be determined. In the present study, a group of action video game players (AVGPs) and a group of non-action video game players (NAVGPs) selected by a video game usage questionnaire successively participated in two tasks, including an attention network task-visual version (ANT-V) and an attention network task-auditory version (ANT-A). The results indicated that AVGPs showed an advantage in orienting under the effects of conflicting stimuli (executive control) in both tasks, and NAVGPs may have a reduced ability to disengage when conflict occurs in visual task, suggesting that the AVGs can improve guidance toward targets and inhibition of distractors with the function of executive control. AVGPs also showed more correlations among attentional functions. Importantly, the alerting functions of AVGPs in visual and auditory tasks were significantly related, indicating that the experience of AVGs could help us to generate a supramodal alerting effect across visual and auditory modalities. |
关键词 | action video games visual and auditory modalities attention network test executive control attentional functions |
2021-06-02 | |
语种 | 英语 |
DOI | 10.3389/fpsyg.2021.611778 |
发表期刊 | FRONTIERS IN PSYCHOLOGY |
ISSN | 1664-1078 |
卷号 | 12页码:13 |
期刊论文类型 | 实证研究 |
收录类别 | SCI |
资助项目 | National Natural Science Foundation of China[31700938] ; Tianjin Municipal Education Commission[2019SK056] ; Doctoral research project of Tianjin Normal University[52WW2102] |
出版者 | FRONTIERS MEDIA SA |
WOS关键词 | SUPRAMODAL EXECUTIVE CONTROL ; INDEPENDENCE ; PERFORMANCE ; INTEGRATION ; EXPERIENCE ; PLAYERS |
WOS研究方向 | Psychology |
WOS类目 | Psychology, Multidisciplinary |
WOS记录号 | WOS:000661830700001 |
引用统计 | |
文献类型 | 期刊论文 |
条目标识符 | http://ir.psych.ac.cn/handle/311026/39728 |
专题 | 认知与发展心理学研究室 |
通讯作者 | Bai, Xuejun |
作者单位 | 1.Tianjin Normal Univ, Key Res Base Human & Social Sci, Minist Educ, Acad Psychol & Behav, Tianjin, Peoples R China 2.Tianjin Normal Univ, Fac Psychol, Tianjin, Peoples R China 3.Tianjin Social Sci Lab Students Mental Dev & Lear, Tianjin, Peoples R China 4.Chinese Acad Sci, Inst Psychol, Beijing, Peoples R China 5.Tianjin Univ Technol, Zhonghuan Informat Coll, Tianjin, Peoples R China 6.Nankai Univ, Dept Social Psychol, Zhou Enlai Sch Govt, Tianjin, Peoples R China |
第一作者单位 | 中国科学院心理研究所 |
推荐引用方式 GB/T 7714 | Wu, Xia,Jiang, Ying,Jiang, Yunpeng,et al. The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities[J]. FRONTIERS IN PSYCHOLOGY,2021,12:13. |
APA | Wu, Xia,Jiang, Ying,Jiang, Yunpeng,Chen, Guodong,Chen, Ying,&Bai, Xuejun.(2021).The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities.FRONTIERS IN PSYCHOLOGY,12,13. |
MLA | Wu, Xia,et al."The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities".FRONTIERS IN PSYCHOLOGY 12(2021):13. |
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