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Do I Have a Personality? Endowing Care Robots with Context-Dependent Personality Traits 期刊论文
INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS, 2020, 页码: 22
Authors:  Andriella, Antonio;  Siqueira, Henrique;  Fu, Di;  Magg, Sven;  Barros, Pablo;  Wermter, Stefan;  Torras, Carme;  Alenya, Guillem
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Robot personalities  Human–  human interaction  Human–  robot interaction  
The Relation between Electronic Game Play and Executive Function among Preschoolers 期刊论文
JOURNAL OF CHILD AND FAMILY STUDIES, 2020, 卷号: 29, 页码: 2868–2878
Authors:  Yang, Xiaohui;  Wang, Zhenhong;  Qiu, Xiaoju;  Zhu, Liqi
Adobe PDF(563Kb)  |  Favorite  |  View/Download:36/0  |  Submit date:2020/08/03
Electronic games  Executive function  Preschoolers  
Reduced Loss Aversion and Inhibitory Control in Adolescents With Internet Gaming Disorder 期刊论文
PSYCHOLOGY OF ADDICTIVE BEHAVIORS, 2020, 卷号: 34, 期号: 3, 页码: 484-496
Authors:  Wang, Lingxiao;  Tian, Moqian;  Zheng, Ya;  Li, Qi;  Liu, Xun
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Internet gaming disorder  adolescents  reward seeking  inhibitory control  subtypes of IGD  
A preliminary study of disrupted functional network in individuals with Internet gaming disorder: Evidence from the comparison with recreational game users 期刊论文
ADDICTIVE BEHAVIORS, 2020, 卷号: 102, 页码: 8
Authors:  Chen, Shuaiyu;  Li, Hui;  Wang, Lingxiao;  Du, Xiaoxia;  Dong, Guang-Heng
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Internet gaming disorder  Recreational game user  Small-world  Incentive motivation  
Time for a true display of skill: Top players in League of Legends have better executive control 期刊论文
ACTA PSYCHOLOGICA, 2020, 卷号: 204, 页码: 14
Authors:  Li, Xiangqian;  Huang, Liang;  Li, Bingxin;  Wang, Haoran;  Han, Chengyang
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Executive control  Gaming skills  Task-switching  Cognitive flexibility  Impulsive control  
Intrinsic Resting-State Activity in Older Adults With Video Game Experience 期刊论文
FRONTIERS IN AGING NEUROSCIENCE, 2019, 卷号: 11, 页码: 8
Authors:  Hou, Hai-Yan;  Jia, Xi-Ze;  Wang, Ping;  Zhang, Jia-Xin;  Huang, Silin;  Li, Hui-Jie
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video game experience  video game players  non-video game players  amplitude of low-frequency fluctuations  older adults  
吸烟成瘾和网络成瘾者的奖赏和认知控制机制 学位论文
理学博士, 中国科学院心理研究所: 中国科学院心理研究所, 2019
Authors:  SYEDA RAIHA
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吸烟成瘾  网络游戏成瘾  ERP  认知控制  奖赏加工  
Depressive Emotion Recognition Based on Behavioral Data 会议论文
HCC 2018, 墨西哥, 2018.12
Authors:  Yue Su;  Huijia Zheng;  Liu XQ(刘晓倩);  Tingshao Zhu
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Diseases  Learning systems  Models  Social networking  
工作记忆视颇游戏训练对老年人认知功能的影响及脑机制研究 学位论文
, 北京: 中国科学院研究生院, 2018
Authors:  王平
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视频游戏训练  工作记忆  老年人  认知功能  大脑结构  
Internet gaming disorder in adolescents is linked to delay discounting but not probability discounting 期刊论文
Computers in Human Behavior, 2018, 卷号: 80, 页码: 59-66
Authors:  Tian, Moqian;  Tao, Ran;  Zheng, Ya;  Zhang, Huimin;  Yang, Guochun;  Li, Qi;  Liu, Xun
Adobe PDF(597Kb)  |  Favorite  |  View/Download:61/0  |  Submit date:2019/01/08
Adolescent  Internet gaming disorder  Delay discounting  Probability discounting  Gain  Loss